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Astro’s Playroom Review

December 10, 2025 by admin

He plays on everything and in everything, which can sometimes be reflected in his reviews. His favorite console is the Nintendo 3DS, he plays a new FIFA every year and tries to broaden his gaming horizons. Loves broadly understood computer equipment and disassembles everything that falls into his hands. Air Hockey, referred to in-game as AR Hockey, uses two controllers to augment a virtual play field in front of the players. The motion sensor stretches the play field, and the touch pad is used to control the paddles to return the ball. It’s a fun platformer with some of the best controls and is accessible to everyone who owns a PlayStation 5.

Astro’s Playroom

The character is a White Cloak, unlocked by finding all the Symbols in the game, and the struggle against the snow refers to the famous snowstorm finale. About halfway into the level you’ll cross over a DualShock Cable that is then blown by a fan. Use the fan to Beam Glide right to a platform where a Bot with goggles and a small rabbit are standing. They reference 2001’s Jak and Daxter, made by Naughty Dog for the PS2.

Suits like these are creative enough not to make the motion control feel like too much of a gimmick and eventually make you hate it. Having bows as https://777x.center/ isn’t mind-blowing; it’s a staple in many games. When you pull back on the drawstring, the adaptive trigger gets tighter as it draws power. Then, when the arrow gets eased, all that tension melts away. You wish there were more targets and enemies to use the bow again.

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This zone’s suit is the Monkey Suit, which you control with the Adaptive Triggers and the SIXAXIS. Cooling Springs is the third zone in Astro’s Playroom, whose Artefacts come from the PlayStation 3 era from 2006 to 2013. It’s coloured blue after the Cross button, more commonly referred to as the X button.

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If you ever wanted to earn a platinum trophy, this is the game to do it. Hopefully, we get more of this when Astro Bot comes out soon. A tech demo shouldn’t have this much of a following, but that’s the power of Team Asobi’s Astro’s Playroom.

After the third and final use of the Hang Glider, on the right you’ll find a Bot in a slingshot, which you can Punch to send flying into some boxes. This references the 2007 game PAIN on PlayStation 3, developed by Idol Minds. It’s notable for becoming the most popular downloadable game on the PlayStation Network at the time.

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